Sunday, August 14, 2016

World/Character Gen


The apocalypse is a rebellion of nature: massive jungle covers the known world; plants and animals are actively hostile to humans.  When you wake up in the morning, plants, moss, and fungi have already started to grow on your shelter, vehicles, and gear.

There are also Zones: areas of strangeness, devoid of overgrowth but far more dangerous.  However, if you are willing to brave the lethal physical and psychic anomalies, you may emerge with powerful artifacts of unknown origin.  Overgrowth density and strangeness increases approaching a Zone before clearing completely -- are Zones the eyes of the hurricane?
To the North somewhere is the Facility.  To the East is the holding Spanish Moss.  To the South is a Zone.  To the West is the holding Live Oak.

The survivors are a roaming gang that coalesced in Spanish Moss about six months ago.  Piss (Chopper, Jon) seized control of Winky’s biker gang.  Piss maintains control with the help of Lithium (Brainer, Andy), a psychic girl who escaped the Facility.  Want (Hocus, Karl), a member of the gang, formally left the gang to grow his cult, known as the Students of the Green.  Duke (Gunlugger, Ted) and Cupid (Angel, Brad) left their hometown of Live Oak after the Event, when the town was raided by a mysterious force, during which Cupid’s wife was killed and Duke’s daughter was kidnapped.  Duke, a Student of the Green, has brought Cupid to Want as a follower.  They are joined by wheelman Carlos Camero (Driver, Rito) and mercenary Maple Slugknuckle (Battlebabe, Adam).

The gang primarily deals in guns, drugs, and artifacts, as well as doing protection and escort work, and collecting tithes from Students of the Green.  Scarcities include stable shelter, gasoline and other refined equipment, communication, and knowledge.